
#include "bsp5.h"

#ifdef draw
void
Draw_ClearBounds( void )
{}

void
Draw_AddToBounds( vec3_t v )
{}

void
Draw_DrawFace( face_t *f )
{}

void
Draw_ClearWindow( void )
{}

void
Draw_SetRed( void )
{}

void
Draw_SetGrey( void )
{}

void
Draw_SetBlack( void )
{}

void
DrawPoint( vec3_t v )
{}

void
DrawLeaf( node_t *l, int color )
{}

void
DrawBrush( brush_t *b )
{}

void
DrawWinding( winding_t *w )
{}

void
DrawTri( vec3_t p1, vec3_t p2, vec3_t p3 )
{}

void
DrawPortal( portal_t *portal )
{}

#endif
